![]() ![]() It’s bolstered by a nicely crafted lighting system, but the rest of the environments remain a relic of the past. For a game that is based upon a future where machines have overthrown the human race, everything points to a graphical style from the early Xbox 360 days. Much like how an aftermath of war against the machines would look, Terminator: Resistance is an ugly, barren wasteland and that’s not a compliment. Having a redundant weapon upgrade system is a shame, as the contrast of character upgrades is finely tuned and meaningful to your quest. It’s an overly complex process that is unnecessary for a game that clocks in under 10 hours. Upgrades are built up of three components, each of which must marry up to the adjacent via their symbols. Later on you’re provided the means to upgrade your own weapons, but this is presented in a horribly convoluted way. Here you can craft grenades or even health packs to assist you through the treacherous areas. Every time you level up, the choice of what to upgrade actually bears some weight, which can often be rare in role-playing games of late.Ĭrafting is also encouraged to keep yourself well stocked against oncoming threats. Here you can upgrade a variety of options such as your lockpicking skill to attempt harder locks or increasing your backpack to contain more materials. Terminator: Resistance constantly rewards you for your actions and actually maintains a skill tree which feels vital for progress. Progression is built around a levelling up system, complete with experience that’s awarded for fighting and exploring. Various sections are injected to give that sense of claustrophobia, and when you’re punished for being spotted this is Terminator: Resistance’s combat at its finest. ![]() An awareness meter will alert you of your presence, but once spotted enemies can be tackled so easily that it eliminates any threat. The option to either face these foes head-on or stealthily is a welcome option, but the enemy AI is so basic that it boils down to not really mattering. Terminator: Resistance attempts to break up these moments with a home base, which provides the means to expand relationships with other resistance members in an attempt to get them into bed – I wish I was joking. It all feels like a concoction of games that presented these ideas better, by incorporating elements like these to detach itself from just being another shooter. Wanting to romance characters like in Mass Effect? You can, and you don’t even have to remember their name. Wanted more of the crafting system of Far Cry? Yep, you’re covered. Enjoyed lockpicking in Elder Scrolls? Get ready to do it here. The world plays out like a “who’s who” of open-world RPGs. If you want a paint-by-numbers apocalyptic wasteland, then this is the place for you. Much of your time will be seen navigating repetitive looking environments with no real sense of identity. ![]() It gives you the illusion of an expansive adventure, filled with choices and consequences to your actions, but the game is a fairly linear affair with a few semi-open areas to give you a sense of freedom. ![]()
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